Rules v1.2.2

Bombing

A model that has declared a Bombing action can make one or more Bombing Runs.

  • Each Bombing Run requires the expenditure of 1 Fuel.
  • The first Bombing Run does not cost a fuel rating if the speed of the attacking model is equal or greater than the target model.
  • The model making the Bombing Run must have had enough movement to be in base to base contact with the target Capital Ship.
  • If a Bombing Squadron is subjected to an Interception, provided it survives the ensuing Dogfight with Fuel remaining, it must make a Skill Test. The effects of the Results of the Skill Test are as follows:
    • [N] - The Squadron may make a single Bombing Run with a Fire Control rating of 1.
    • [D+] - The Squadron acts normally and may make as many Bombing Runs as it is able to.

Bombing Run

  1. At the start of each Bombing Run, the target model may resolve a Point Defense attack against the bombing Squadron.
  2. If the Squadron survives, it gains an Attack Window in which it may make attacks on the target until it has expended its Fire Control rating.
  3. If the Squadron is out of fuel or declines to continue making Bombing Runs, it enters the Return to Base state.

To represent the added damage potential of the bombing run, these attacks receive the following bonuses:

Example: A Wraith Bomber (Fuel:2) chooses to initiate a Bombing run against a Thunderbolt. A damaged unit of Pathfinders is able to intercept and the passive player chooses to intercept.

The Wraith destroys the Pathfinder with its first fuel and then passes its Skill roll with a [D]. The Thunderbolt rolls [N] on its Point Defense, doing no damage to the Wraith.

The Wraith has one fuel left and can make two attack runs because the Wraith has a greater speed rating than the Thunderbolt. The Wraith resolves its first attack run and inflicts a [D] effect on the Thunderbolt.

The Wraith has one remaining fuel and chooses to make another attack run. The Thunderbolt rolls point defense doing a [D] result to the Wraith.

The Wraith may then roll its attack doing [T, D] to the target. As it is now out of fuel, the Wraith must end the Bombing and enters the Return to Base state.